Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Apr 03, 2006, 11:28 PM // 23:28   #1
Jungle Guide
 
Wretchman Drake's Avatar
 
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
Advertisement

Disable Ads
Default Stoning Curser

Ele/Necro

Attributes:
Earth: 16
Curses: 10
Energy: 10

Skills:
1.) Enfeeble
2.) Stoning
3.) Insidious Parasite
4.) Rend Enchantments
5.) Grasping Earth
6.) Ward Against Melee
7.) Rez Sig
8.) Ether Prodigy {E}

This is just an experiment of spell combos I thought of. Cast Grasping Earth on your target so he moves slower, then cast Enfeeble to create weakness and throw Stoning to do damage and knock down. Then if your target has any enchantments or will put some up because of all this, cast Rend Enchantments. Ward against Melee is there to help avoid warrior contact. There is no healing in this build but that's what the monk's job is for, I assume. You already can help your team with some wards, anyhow I would think. Also for self healing, Insidious Parasite was added.

Any non-hostile comments?

Last edited by Wretchman Drake; Apr 04, 2006 at 08:32 PM // 20:32..
Wretchman Drake is offline   Reply With Quote
Old Apr 04, 2006, 12:45 AM // 00:45   #2
Lion's Arch Merchant
 
Mr Fizzle's Avatar
 
Join Date: Aug 2005
Profession: W/E
Default

Well when I try it then maybe I can make a comment ,but right now I'd say put Ether Prodigy in there over Elemental Attunement,since your using a variety of spells rather then focusing on just a certain element.Plus enchantment removal is a pain !
Mr Fizzle is offline   Reply With Quote
Old Apr 04, 2006, 03:02 AM // 03:02   #3
Jungle Guide
 
Wretchman Drake's Avatar
 
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
Default

Yes I knew I should have put Ether Prodigy I was thinking the same thing, I was just hesitant because of the non healing but that's what monks are for anyway.
Wretchman Drake is offline   Reply With Quote
Old Apr 04, 2006, 03:11 AM // 03:11   #4
(屮ಠ益ಠ)屮
 
LightningHell's Avatar
 
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
Default

1.) Enfeeble:
Not bad, 5-cast, 5-recharge.
2.) Stoning
A bit too energy consuming - plus a Monk can easily outheal it...unless you're targeting the Monk, and that only applies if you're in CA or TA where there usually is only one Monk.
3.) Desecrate Enchantments
It's too conditional for me. But you might like it.

4.) Rend Enchantments
Always pack a Rend whenever possible, although it has a horrible recharge.

5.) Grasping Earth
I really rather use Ward Against Foes, but it's your choice.

6.) Ward Against Melee
Your choice. Haven't had a lot of problems with Wars in CA and TA for me.

7.) Rez Sig
A must in CA and TA.

8.) Ether Prodigy {E}
The best energy management, IMO, in the game.

Enfeeble + Stoning: Great. Not bad in C/TA.
Desecrate + Rend: Drop Desecrate, and grab a self heal if possible. Possibly Insidious Parasite, since people are idiots.
LightningHell is offline   Reply With Quote
Old Apr 04, 2006, 03:19 AM // 03:19   #5
Banned
 
Murder In China's Avatar
 
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
Default

Desecrate Enchantments still deals damage even if your target doesn't have enchantments.
Murder In China is offline   Reply With Quote
Old Apr 04, 2006, 03:46 AM // 03:46   #6
(屮ಠ益ಠ)屮
 
LightningHell's Avatar
 
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
Default

It does?

...

Nevermind. Although it would be a waste of Energy (Dmg/ECost is low.)
LightningHell is offline   Reply With Quote
Old Apr 04, 2006, 04:37 AM // 04:37   #7
Perfectly Elocuted
 
SnipiousMax's Avatar
 
Join Date: Sep 2005
Default

If Stoning Recharged faster, I'd like this build alot more. The KD is worth the added cost, but you can't really spam Stoning. It's also too conditional to be a reliable interrupt. But I like the idea!
SnipiousMax is offline   Reply With Quote
Old Apr 04, 2006, 08:31 PM // 20:31   #8
Jungle Guide
 
Wretchman Drake's Avatar
 
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
Default

Insidious Parasite is a good suggestion, Light, Thank you. Yes I think Desecrate doesn't need to be in here. As for the whole Stoning purpose, it's meant as a KD more than damage but slightly. Damage is still good from it. It's good when everyone or another fellow helps take out a specified target.
Wretchman Drake is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:19 AM // 01:19.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("